Incepand din Ianuarie 2013 echipa valve a lucrat intens la niste update-uri privind atat partea de server cat si cea de client.
Amintim doar cateva:
- Under Linux we have moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain
- Fixed rotating objects stopping after some period in a map
- Fixed potential upload exploit that let a client put a new file on your server (they could not touch/replace existing files)
- Fixed respawn bug in CS 1.6 if you died from drowning
- Fixed failing to launch on old OS distributions (I am looking at you FreeBSD emu layer)
- Fixed flashbang causing mp_fadetoblack to be ignored
- Fixed hltv failing to launch
- Fixed several server crashes due to bogus player pointers around connect/disconnect.
- Fixed hltv being unable to record demos under Linux
- Fixed dedicated servers listing as a listen server
- Partially fixed hltv listing on the master servers (you need a client update plus we need to do a server update to totally fix this)
- Fixed hltv demos being corrupted
- Fixed downloading of custom sprays from users
- Increased max rate to 100k (sv_min/maxrate still apply and defaults for them are unchanged)
- Changed timing function to call clock_gettime(), this should cause more stable frame rates
- Enabled utf8 chat for say and say_team commands
- Don't create a SAVE/ folder on server launch
Noul build HLDS lansat oficial ieri :
Exe version 1.1.2.7 (cstrike)
Exe build: 14:59:51 Feb 13 2013 (5956)
Cum se instaleaza noua versiune de HLDS ?
*hldsupdatetool.exe/bin este acum outdated
Windows:
Linux:- creati pe Desktop un folder "steamcmd"
- descarcati http://media.steampo...amcmd_win32.zip[/url] in folderul "steamcmd"
- dezarhivati steamcmd_win32.zip
- deschideti un Command Prompt si mergeti spre locatia folderului "steamcmd" de pe desktop ( ex : cd Desktop/user/steamcmd ... )
- tastati in cmd : steamcmd
- tastati in cmd : login [userul tau de steam] [parola ta de steam] ( ex : login saintjimmy parola123 )
- tastati in cmd : app_update 90 validate
- tastati in terminal :
cd /home && mkdir steamcmd && wget [url="http://media.steampowered.com/client/steamcmd_linux.tar.gz"]http://media.steampowered.com/client/steamcmd_linux.tar.gz[/url] tar zxf steamcmd_linux.tar.gz && ./steamcmd.sh- dupa ce se executa steamcmd logati-va cu contul de steam :
login [userul tau de steam] [parola ta de steam] ( ex : login saintjimmy parola123 )app_update 90 validate
De asemenea, clientul Counter-Strike 1.6 a suferit si el un update major.
- converted both games to using new Steampipe content system
- numerous exploit fixes
- CS 1.6 game play fixes
- upgraded GCC version for Linux build to improve performance and stability
Fara prea multa vorba, concluziile sunt :
1. Nu veti putea instala un server HLDS decat daca nu aveti un cont de steam
2. Comanda "Connect" a fost scoasa din engine. Pluginuri de genul simple_redirect.amxx nu mai functioneaza. Cand vei incerca sa intrii pe un redirect nu vei mai ajunge la serverul destinatie, ci direct pe serverul redirect impreuna cu botii !
3. In Counter-Strike, la Internet Servers, botii nu mai sunt contorizati !!! Chiar daca ai 20 de boti pe un redirect de 22 sloturi, el va aparea in mastere cu 0/22 !
4. Resursele ( maps/models/sprites ) ale unui server redirect trebuie sa fie cele originale din noul hlds, altfel vi primi erori cand incerci sa te conectezi pe redirect ( Your map [maps/de_dust2.bsp] differs from the server's )
5. Dproto nu mai functioneaza cu ultimul build HLDS, nu se va mai putea crea un server tip 47+48 !
Am postat aici fiindca mi se pare o informatie ce priveste comunitatea in mare parte ...trageti voi concluzile...

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